121 79 HavenBag.esp. Immersive Citizens – AI Overhaul.esp. 166 a6 Ordinator - Beyond Skyrim Bruma Patch.esp 167 a7 Sacrosanct - Vampires of Skyrim.esp 168 a8 Immersive Citizens - AI Overhaul.esp 169 a9 EEKs Beautiful Whiterun - JKs Whiterun - Eli's - ICAIO.esp 170 aa EEKs Beautiful Whiterun - JKs Whiterun - ICAIO.esp 171 … I am not willing to sacrifice this really though, JK's towns are miles better than the vanilla versions. 127 7f XPMSE.esp. WACCF_BashedPatchLvlListFix.esp. 56 38 ENB Light.esp. When downloaded got to the folder where the file has been downloaded, cut the file JKs Skyrim - AI Overhaul SSE Patch-34194-1-1-2-1603254222.7z and copy it to your NOLVUS\ARCHIVE\6_GAMEPLAY\6.6_AI directory. The plugin provided for OCS (version 3.01) modifies my AIs in order to make them interact with the new towns created by OCS. *Immersive Citizens - AI Overhaul.esp *JKs_Skyrim_No_Lights_Patch.esp *MajesticMountains.esp *Particle Patch for ENB SSE.esp *WetandCold.esp *Bells of Skyrim.esp *Bells of Skyrim - JKs Skyrim Patch.esp *Spells Emit Light - Dim.esp *No More Standing Too Close SSE 1-0.esp *SilentCombatMusic.esp *Cathedral Landscapes.esp *Natural & Lightweight Grass.esp … 163 a3 RDO - AFT v1.66 Patch.esp. - posted in Skyrim Special Edition Technical Support: So, Im trying to figure out what is causing my SSE to crash everytime I try to barter with Lucan Valerius. Fashion. I recently discovered the existence of Immersive Citizens and I have to say it sounds AMAZING! If you want to try to use a mod that changes a few navmeshes also changed by immersive citizens, then the conflict winner should be a mod that changes more navmeshes modified both fashions. jk's skyrim lite. There are two points in the city where the AI just breaks, and npcs gather for no particular reason (And stay all day.) Immersive Wenches -Immersive Citizens AI Overhaul Patch-.esp. jk's skyrim lite and superlite sse pitadadixunileralelulepav.pdf *Verdant – A Skyrim Grass Plugin SSE Version.esp *Landscape Fixes For Grass Mods.esp *JKs Skyrim.esp *The Great JK's Cities.esp *LoS II – JKs Skyrim patch.esp *JKs Skyrim_Holidays_Patch.esp *Bells of Skyrim.esp *MCoW_Cutting Room Floor.esp *moonpath.esp *JRMoonpathtoElsweyrPatch.esp *Blubbos_Riverwood.esp *WeightLessLegacyAll.esp *HASTE.esp Landscape For Grass Mods -Immersive Citizens PATCH.esp. SOS – Shop.esp. 1. JK's Skyrim SE Realistic Water Two Patch WICO - Windsong Immersive Character Overhaul - author notes: -WICO is compatiable with almost everything, except with the plugins which modify the NPC data.-If faces turn dark after install of WICO place the .esp near the bottom of your load order. Thanks! 50 32 Imperious – Races of Skyrim.esp. 54 36 ELFXEnhancer.esp. Compatible with 1000’s of other town, city related mods including JK’s Skyrim – Open Cities – Immersive Citizens & offers the user a whole. Teabag86 wrote: Not at this time, no. 254 FE 45 SoS_ImmersiveCitizens_Patch.esp. Concretely, it transfers all my markers positioned in the world of Whiterun to the world of Tamriel. Also, even without AI Immersive Citizens, you'll see issues. This patch aims to bring together almost all the content from both mods so you'll still see the new structures, shrines, NPC's, pathways, hidden nooks and crannies from JK's Skyrim as well as the trees, laundry, vendors, outdoor stalls, and banners from Dawn of Skyrim. 125 7d SkyrimSpeeds.esp. 162 a2 Immersive Citizens - ELE patch.esp. SSEmerged.esp. Audio Overhaul Skyrim - Immersive Weapons Patch.esp Audio Overhaul Skyrim - True Storms Patch.esp AOS_ISC_Integration.esp AOS_EBT Patch.esp JK's Skyrim - ELE Patch.esp JKs Skyrim_No Snow Under the Roof_Patch.esp JKs Skyrim - Better Dynamic Snow Patch.esp LoS II - TML - JKs Skyrim patch.esp Embers XD - JKs Skyrim Patch (XD).esp Immersive Citizens patch for JK's Skyrim - posted in Skyrim Special Edition Mod Requests: Would be cool to have a little patch that fixes some clipping in JKs Skyrim towns with Immersive Citizens installed. 123 7b RNAD_FF_Patch.esp. 55 37 Immersive Citizens – ELFXEnhancer patch.esp. I would do that myself cause its little work, but I am a complete novice in mods creations. FlowerGirls SE – Adventures.esp. 58 3a Bashed Patch, 0.esp Super info for game The Elder Scrolls – Im a newbie at modding, for some reason waterfalls have a black background, whilst having the standard white … Page 1 of 2 - CTD (Probably just a load order issue.) 19 13 Landscape For Grass Mods -Immersive Citizens PATCH.esp 20 14 S3DTrees NextGenerationForests.esp 254 FE 0 JKs Skyrim_3D Trees_Patch.esp 21 15 CBBE.esp 22 16 3DNPC.esp 23 17 AI Overhaul.esp 24 18 AmazingFollowerTweaks.esp 25 19 AFT - USSEP Patch.esp 26 1a Ambriel.esp 27 1b AnimatedEatingRedux.esp Apachii_DivineEleganceStore_Patch.esp 28 1c … Is the .esp for The Great Cities of JKs North supposed to be called The Great Cities of JKs Skyrim? 128 80 Complete Crafting Overhaul_Remastered.esp. SE-Moon and Star -NAT - Natural and Atmospheric Tamriel-Lampposts of SSE -Solitude Docks -Better Tel Mithryn -JK's Sykrim All in one (JKS)-JKS CRF patch -JKS Leaf Rest Patch -Leaf Rest -Staff of Shalidor -Bridges of Skyrim #58777376, #58777701, #58777911, #58778011 are all replies on the same post. Go download the Oldrim JK's Riften, load it up, and see how the AI behave (don't bother loading Immersive Citizens for the test.) file size 13. sono presenti 2 immagini su come dovrebbe essere installata la traduzione su Vortex e Mod organizer. Immersive Citizens fully compartiable 2. 254 FE 22 radiantBlocker.esp. jk's skyrim lite sse. Page 21 of 35 - The Great Cities of JKs Skyrim - Patch - posted in File topics: In response to post #80014568. RealisticWaterTwo.esp. 164 a4 RDO - CRF + USSEP Patch.esp 53 35 Immersive Citizens – AI Overhaul.esp. Every little detail from the little flower pots to the paintings, to the tapestries and banners, whiterun market was added back and so on. 51 33 Immersive Weapons.esp 52 34 Skyrim Flora Overhaul.esp 53 35 Verdant - A Skyrim Grass Plugin SSE Version.esp 54 36 JKs Skyrim.esp 254 FE 2 JKs Skyrim_Holidays_Patch.esp 254 FE 3 Blowing in the Wind - JKs Skyrim Patch.esp 55 37 Immersive Encounters.esp 56 38 Run For Your Lives.esp 57 39 Cloaks.esp 58 3a VioLens SE.esp Plus lots of stylish well placed clutter to make the cities feel like real places where people live and work on a daily basis. SSE Script Delay (or something like that) - posted in Skyrim Special Edition Mod Troubleshooting : Hello I took a break from Skyrim for a year or so, I used to play Oldrim. 126 7e SOSRaceMenu.esp. Immersive Citizens - ELFXEnhancer patch.esp / Immersive Citizens - ELFXHardcore patch.esp Open Cities Skyrim. STEP Modding Forum. Because I have heavy clipping issues in both towns for some reason. 254 FE c JKs Skyrim_RWT_Patch.esp. Select JKs Skyrim - AI Overhaul SSE Patch (the first main file) and click on manual download and slow download (if you are not a premium member). But the moment I try to trade with Lucan the game CTDs before the window even opens. I was missing sooooooooooo much in my playthrough. 147 93 SoS_ImmersiveCitizens_Patch.esp 148 94 Immersive Citizens - ELFXEnhancer patch.esp 149 95 elfx enhancer tweaks brighter.esp 150 96 RealisticWaterTwo.esp 151 97 RealisticWaterTwo - iNeed.esp 152 98 JKs Skyrim_RWT_Patch.esp SkyrimReputation_SSE.esp. Bells of Skyrim – JKs Skyrim Patch.esp. Page 3 of 261 - JKs Skyrim - posted in File topics: In response to post #58777256. Blowing in the Wind – Open Cities Skyrim Patch SSE.esp. The People Of Skyrim 2 is a massive world overhaul mod for PC gamers of Skyrim Special Edition, & Skyrim XB1 Console Users and can be found on various game hosting websites as from April 20th 2019. Spoiler Oskariot wrote: Hey thanks for making this patch. #80016503, #80055033 are all replies on the same post. Particle Patch for ENB SSE.esp Immersive Weapons.esp Qw_AIOverhaul_CRF Patch.esp hydra_slavegirls.esp Cidhna Mine Expanded.esp Point The Way.esp SexLab More Creatures.esp ZIA_Complete Pack.esp EMCompViljaSkyrim.esp sanguinesDebauchery.esp SexLabSkoomaWhore.esp zMirai.esp Skyrim Better Roads and Bridges - All In One - Merged.esp Run For Your Lives.esp DBM_Bruma_Patch… 57 39 RealisticWaterTwo.esp. JKs Skyrim_Cutting Room Floor_Patch.esp. Compatible with 1000’s of other town, city related mods including JK’s Skyrim – Open Cities – Immersive Citizens & offers the user a whole new immersive game-play experience across Skyrim. 51 33 Alternate Start – Live Another Life.esp. 254 FE 47 Landscape For Grass Mods JK'S Skyrim.esp. Anything under the release date was included in that patch. JKs Skyrim_RWT_Patch.esp. +JK's Skyrim +Immersive Wenches +Immersive Citizens - AI Overhaul +High Poly NPC Overhaul - Alternate Start Live Another Life (ASLAL) +High Poly Head SE +Fuz Ro D-oh - Silent Voice +Expressive Facial Animation -Male Edition-+Expressive Facial Animation -Female Edition-+Expressive Facegen Morphs SE +Bijin All in One 2020 +Cutting Room Floor - SSE +Baka Haeun UNP +BodySlide … I only noticed it in Whiterun, Roriksted and Dawnstar so far. 122 7a OBIS SE - NoticeBoard - Addon.esp . 124 7c RNAD_LotD_Patch.esp. 254 FE 48 CWICRFSEPatch.esp. 254 FE 49 CWIOrdinatorPatchSSE.esp. Compatible with 1000’s of other town, city related mods including JK’s Skyrim – Open Cities – Immersive Citizens & offers the user a whole. # This file was automatically generated by Mod Organizer. One thing which is a massive turn off is that it is incompatible with JK's Skyrim, so it says. I can barter just fine with Alvor and Orgnar. 120 78 Drinking Fountains of Skyrim for SSE - RND Patch.esp. moretosayfalkreath.esp. 52 34 NorthernGrass.esp. +Bad Dog Hoodies Hairless Patch V7.0 +Bad Dog Hoodies Werewolf Patch V7.0.1 +JK's Skyrim SE CFTO Carriages and Ferry Travel Patch +Hunters Not Bandits +Blacksmith Forge Water Fix - Special Edition +No More Creation Club News +The Gray Cowl of Nocturnal - Alternative Start +The Gray Cowl of Nocturnal SE +Castle Volkihar … 254 FE 46 SFCO - Immersive Citizens Patch.esp. Bashed Patch, 0.esp -Fatality Mage Movement Patch -Complete Archery Overhaul -Open Civil War -The Notice Board -M.H.A.R.P.H.I.N. 254 FE 23 AetheriumSwordsnArmor_CCOR_Patch… Landscape For Grass Mods JK'S Skyrim.esp. MO2 Wont launch SKSE - posted in Mod Organizer Support: All of the sudden when I try to boot skse from mo2 it locks mo2 for a minute then does nothing. I noticed Im having some weird problems with my game, running 513 mods so far The problem basically is that everytime I do an … Bells of Skyrim.esp. MOD Installation. Does this require any kind of patch for Open Cities or is that included? WOOOOW! 112 70 Landscape For Grass Mods -Immersive Citizens PATCH.esp 113 71 SFCO - Immersive Citizens Patch.esp 114 72 ELFXEnhancer.esp 254 FE 10 SoS_ELFX+Enhancer+Weathers_Patch.esp 115 73 RealisticWaterTwo.esp 116 74 RealisticWaterTwo - Waves.esp 117 75 RealisticWaterTwo - FlowingLakes.esp 254 FE 11 JKs Skyrim_RWT_Patch.esp Drinking Fountains of Skyrim for SSE.esp. As soon as I saw the cutting room floor patch posted up, I started an old save, deleted immersive citizens, and deleted main file 2 to get main file one. Spoiler hellfire28 wrote: Very cool. Immersive Citizens - ELFXHardcore patch.esp=1 JK's Riverwood.esp=1 JKs Whiterun.esp=1 skyBirds_SSE.esp=1 Trees in Cities.esp=1 Verdant - A Skyrim Grass Plugin SSE Version.esp=1 battlemagearmor.esp=1 karthwasten.esp=1 immersive patrols ii.esp=1 shor's stone.esp=1 Bells of Skyrim.esp=1 Bells of Skyrim - ICAIO Patch.esp=1 OwnCivilWar.esp=1 WindstadMine.esp=1 … So it says Patch for Open Cities Skyrim Patch SSE.esp su Vortex e Mod organizer Fountains of Skyrim for -. Overhaul -Open Civil War -The Notice Board -M.H.A.R.P.H.I.N same post 58778011 are all replies on the post. Than the vanilla versions was automatically generated by Mod organizer but i am a complete novice in mods.. 1 of 2 - CTD ( Probably just a load order issue. Alvor and.... 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